Scope

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I am available for commercial sound design. Areas of expertise include:

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  • Computer games
  • Horror movies
  • Soundtracks
  • Effects and sampling for recording artists
  • Gallery installations

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My approach is to work with you closely to determine the specific needs of your Project. I will then present you with a quote, based on an hourly rate or a lump sum price. If accepted, we will then work closely to achieve key milestones and insert your sound into your Project. I aim to produce sound to the an outstandingly high level of quality, that will enhance and add value to your Project.

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Sound and music experience:

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  • 30 years as a musician (classically trained in piano and music theory)
  • 10 years + of  sound, soundscape and film score design for small Projects and music releases
  • 3 different musical Projects – Lutjanus, Fear Of The Deep Blue, Paranoid Autophobia
  • Education in sound design, music theory, sound theory, mixing.
  • Bachelor of Engineering (Naval Architecture) UNSW – including theory on vibration, wave theory etc
  • Masters in Business Administration (MBA) Curtin University
  • Live performance

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Equipment

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I have a fully functioning studio. The core unit is an Apple MacBook Pro, with a second screen. DAW is Ableton Live. Within live I use a range of plugins, including orchestral suites, beatmaking, samplers, effects and racks. In addition to software instruments and effects, the studio also boasts a range of instruments, including guitars, percussive, bells, horns etc. When this is not enough, I am frequently recording sound “on location”, using portable sound recording equipment. Previous locations have included industrial factories, underwater, boats, high wind areas, bushland etc. All sounds gathered are picked through with a fine tooth comb, disassembled and reassembled to meet the scope of the contract.

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Contact

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Contact me on sounddesign@lutjanus.net if you would like to enquire about sound design or film scores for your music, film or computer games.

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Lutjanus